

Be
Timeline
Jan-Apr 2026
Role
Designer & Engineer
Type
Course Project
Collaborators
N/A
The Context
Reimagining breathing practice for a wandering mind
I designed and built a breathing experience that listens to your real breath and turns it into something you can see, so a drifting mind always has a way back.
Problem
Solution
Be turns your breath into a controller. Real-time biofeedback keeps you present, and every session plants a tile in a monthly garden. No streaks to break: a fresh garden each month, with past months saved to look back on.
01-Onboarding
A calm, quick way in
Onboarding gets you to your first breath fast. Sign in with Apple takes one tap, a guided breath sets the mood, and two screens explain the rest: the idea behind the name, then how the app works.
Blowing is the one interaction the app depends on, so the picture does the explaining for anyone who skips the text.
02-Breathing session
Your breath is the input
The session turns breathing into something you can see and feel. Following the extended exhale method, a 4-second inhale and 6-second exhale, the flower blooms as you breathe in and sheds petals as you blow out. A sine wave and haptic taps keep the pace, and AR lets you place the flower on any surface around you.
03-Digital garden
Where your breaths go
Habit apps often lean on streaks, but a broken streak can turn one missed day into quitting. Be. uses a monthly garden instead. After your first session each day, you plant your flower as a tile, and each month starts fresh, so there’s always a reason to come back and never a streak to lose.
Iteration
Prototype 1: box breathing
From testers: Only 1 of 5 finished a session. Breathing and rotating at the same time was confusing, and they said it was too much work.
From building: Every test meant going from Unity to Xcode to my phone. That loop slowed down every change.
Prototype 2: the flower
Architectural blueprint

The visual language
My workflow

Sketch + Design


PRD + Build

Version Control

Test on iPhone
Exhibition
Out of the test room, into a crowd
Takeaway
More ways to breathe
New interactions and breathing methods, so users can choose what works for them.
The digital garden
A personalized garden that users can choose from a small set of flowers, leaves and trees, etc.
Be on your wrist
A Watch version guided by haptics and haptic for times in a noisy and public spaces.















